A BA (hons) Character Creation and Technical Effects graduate from University of Hertfordshire. I studied BA (Hons) Character Creation and Technical Effects at University of Hertfordshire gaining a first-class degree. Over the three years of the course, I learned valuable practical skills that could be applied in the creation of fantasy characters used for films, television, games and other media. This included sculpting, moulding and casting, paint effects and the use of workshop machinery.
Designing and creating characters is my passion and speciality, I have studied as a traditional and digital sculptor for over ten years. The past few years I have specialized in using programs such as Marvelous Designer, Maya, 3DsMax, Unity and Unreal Engine, SculptGL, Zbrush, Procreate and Adobe Suite. Currently I am teaching Game Design and Game Art at a Further Education provider.