Mooning (MA project)

Games Jam for my MA in Indie Game Development, Rapid idealisation, which was a two week project.
Software used, 3DsMax, Marvellous Designer, ZBrush, Mixamo. Built in Unity Engine. All assets made by myself. Music, Fonts, Shaders from Free Copywrite websites.

Low poly assets I made in 3DsMax for game.

Low poly assets I made in 3DsMax for game.

Low poly enemy peasant made in Zbrush and Marvelous Designer.

Low poly enemy peasant made in Zbrush and Marvelous Designer.

Low poly transformed sort of naked model made in Zbrush and Marvelous Designer.

Low poly transformed sort of naked model made in Zbrush and Marvelous Designer.

Low poly Werewolf model made in Zbrush.

Low poly Werewolf model made in Zbrush.